Tal como habíamos anunciado, hoy día 18, ya está disponible el pack ‘Ready to Race’, que pone a disposición de los simracers diez nuevos coches por 7.99€. Pero no viene solo, llega de la mano de una nueva update cargada de una larga lista de cambios, mejoras y fixes.

Os mostramos el changelog completo:

Version 1.14 Change log:

  • New autosaved replay options and UI added to launcher main theme
  • New Audi TT Cup
  • New Audi TT RS (VLN)
  • New Audi R8 GT3 2016
  • New Audi R18 LMP1 2014
  • New Lotus 3-Eleven (race)
  • New McLaren 570S
  • New McLaren P1 GTR
  • New Maserati MC12 GT1
  • New Toyota Celica ST185 Group A
  • New Toyota TS040 Hybrid 2014
  • Mandatory pitstop window is now related to pit entry timing (replacing old system)
  • Pitstop animation enabled with oculus or STAY_IN_CAR enabled (system/cfg/pitstop.ini)
  • Added Position set digital script
  • Added ballast and restrictor option offline for championships and multiplayer. Work in Progress for offline quick race and race weekend UI
  • Added wind algorithm
  • If controller is keyboard then Pitstop app is replaced by mouse pitstop
  • Mouse pitstop with Mouse Steering enabled is now working correctly
  • Tweaked backfire flash flames in many cars
  • Realtime app: qualify/practice colors are based on leaderboard position, race color on current position
  • Added DIGITAL_PANEL script to display current position and P2P on car’s external panels (Audi TT Cup)
  • Added FUEL_PERC script to show fuel quantity as percentage (McLaren 570S)
  • Fixed broken UI interaction due to session switching when pitstop was not finished
  • Fixed rare automatic pitstop activation at car spawning in the pit
  • Fixed deadzone for gamepads
  • Fixed Tyre App thermal value for exploded tyres
  • Minimum for automatic reset tyre on track is now 2
  • Fixed flag rendering in VR with PP off (again, hopefully for real this time
  • Fixed Achievements from unlocking when car is blackflagged
  • Pitstop app: new tyre pressure can only differ from the current one by 4psi (because of minimal height rule)
  • Added Push To Pass system (Audi TT Cup), P2P amount depends on grid position, enabled in Practice and Race sessions only
  • Added physics option for different fuel weight/density (optional section in car.ini [FUEL_EXT] KG_PER_LITER=value)
  • Adjusted Lotus 98T tyre wear
  • Fixed old pitstop UI from allowing more fuel when setup is fixed
  • Added Black Flag description
  • Added Online time of day multiplier (x1 to x10)
  • Added track animated starting lights
  • Added blink feature to RPM SERIES script (updated all relevant cars)
  • Added acServerManager 1.14.0
  • Added Time multiplier
  • Added Wind
  • Added Restrictor (BoP)
  • Fixed BoP server message to client
  • Fixed bug on client fixed setup 2nd reloading
  • Added resolution string on splash screen
  • Added “safe mode” initialization when first DX11 init fails, it will try again with desktop resolution and AA/Fullscreen off
  • Added AI Aggression selection
  • More AI differences within a single lap to generate more battles
  • Added AI wing setup variations
  • Added new Random camera mode algorithm
  • Fixed driver model visibility bug in Random camera mode
  • Removed AI slowdown hack for cars with spool differentials
  • Improved Downshift Protection algorithm
  • Fixed AI giving away green light by flooring gas 500ms in advance
  • New AI algorithms for understeer detection and downshifting
  • Fixed Car Engineering app sometimes reporting wrong total and sprung weights
  • Added Fuel x Time on Setup Fuel tab and pitapp
  • Added best splits at the end of the race on leaderboard timetable
  • eTweaked leaderboard to show player name/position even if that player has disconnected
  • Updated Steam statistic reader to synchronize steam achievement
  • Added “virtual desktops” functionality to in-game GUI (cyclable through ctrl+u key combination)
  • Fixed session synchronization issue when session switches while a new player is joining
  • AI is now using kers
  • Fixed Nissan Skyline R34 having downshift protection when it should not
  • Added “variation” slider for AI. It will randomize the AI level in the range selected.
  • Fixed Nissan GT3 texture map on lod B
  • Added player’s nation flag support (not valid flag will be rendered as AC logo)
  • Added new Driver Label GUI (customizable in \system\cfg\name_displayer.ini)
  • Added nation flags on leaderboard GUI
  • Tweaked opponents list to include nationality
  • Update special events to include nationality
  • Added Mandatory Pit warning message at the start of the race
  • Added minisectors to overlay leaderboard and performance delta app, this can be disabled through [Documents]/Assetto Corsa/cfg/gameplay.ini
  • Some template updates to existing content
  • Porsche 911 RSR 2017 template added
  • Templates added for Lotus 3-Eleven, Audi TT Cup, Audi TT VLN, McLaren 570S, Mclaren P1 GTR, Toyota Celica ST185, Maserati MC12 GT1,
  • Minor graphical updates on the Porsche 911 GT3 Cup and Lotus Exige V6 Cup
  • Digital display script tweaks across the board
  • Fixed a bug on Nissan GTR GT3 LOD B
  • Minor livery fix on Glickenhoue SGC003
  • Python new functions:
    getWindSpeed
    getWindDirection
    getDriverNationCode(CAR_ID)
    getCarSkin(CAR_ID)
  • Added deactivation on lateral G on McLaren P1 and P1 Gtr (optional [DEACTIVATION] LIMIT_G=[x] in drs.ini)
  • Porsche 911 RSR 2017 official WEC liveries added

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